The fantasy MMO Ashes of Creation is moving to the Unreal Engine 5 from Unity and will be getting a new visual upgrade. The release date for this update has not been announced yet, but it should happen before 2018.
Ashes of Creation is getting a visual upgrade by way of Unreal Engine 5 integration. The game will be using Unreal Engine 4 and the new engine will take advantage of DirectX 12 as well.
The Unreal Engine 5 isn’t just a fancy method to promote the new Matrix film; it’s also designed to fuel the production of the next wave of games, and one of the first to do so is the PvP sandbox MMORPG Ashes of Creation, as shown in the latest development update broadcast.
Another video from creative director Steven Sharif was shown during the livestream, in which he walked through a build that included UE5 integration, highlighting the engine’s Lumen lighting tech and Nanite LOD tech, all while being interrupted by some aggressive snow leopards and plants, which also allowed Sharif to show off a few of the combat updates that have been worked on. The movie also allowed for the demonstration of a few new locomotion features, such as the ability to scale small barriers.
Later in the livestream, Sharif discussed some of the additional advantages of transitioning to UE5, such as the engine’s ability to construct an open world game with less limits than UE4 and the ability to have more characters on-screen at once. Sharif also said that the development team would have to take stock of things and move the game to the new engine for a few months, but that in the long term, the transition will “substantially enhance the development process.” The whole broadcast, as well as a separate demonstration video, are included below.
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